Nov 24, 2024  
2020-2021 Undergraduate Catalog 
    
2020-2021 Undergraduate Catalog [ ARCHIVED CATALOG VERSION ]

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CGR 231 - Introduction to Motion Graphics


Number of Credits: 3
Introduction to Motion Graphics is designed for students to be introduced to the theory and production of animated 2D graphics for time-based media environments. Concept, research, design, and preproduction routines for motion graphics projects are covered, focusing on animating typography, graphic objects, and still images. Production of video-based kinetic type and its unique ability to interact with multi-layered video productions are explored in depth. (Spring Term Only) Three hours lecture. Three Credits. Three billable hours.

Pre-requisite(s): CGR 130 . Completion of CGR 110  and CGR 115  is strongly recommended.
Course Objectives: Upon successful completion of this course, students will be able to:
  1. Apply multiple techniques to create animated visual effects using industry standard software. (LG 1)
  2. Break down video to still images, then edit and convert those images back to video. (LG1)
  3. Construct and implement effective titling and transitions for video. (LG 1)
  4. Create aesthetically appropriate artifacts for their design portfolio. (LG 3)
  5. Perform research on contemporary motion graphics. (LG 5)
  6. Convert abstract concepts into original design solutions. (LG 2)
  7. Create story boards to communicate motion graphics to potential clients. (LG 2)
  8. Assess artifacts created by others. (LG 4)
  9. Apply the basics of graphic design theory. (LG 2)



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