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Dec 04, 2024
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CGR 231 - Introduction to Motion Graphics Number of Credits: 3 Introduction to Motion Graphics is designed for students to be introduced to the theory and production of animated 2D graphics for time-based media environments. Concept, research, design, and preproduction routines for motion graphics projects are covered, focusing on animating typography, graphic objects, and still images. Production of video-based kinetic type and its unique ability to interact with multi-layered video productions are explored in depth. (Spring Term Only) Three hours lecture. Three Credits. Three billable hours.
Pre-requisite(s): CGR 130 . Completion of CGR 110 and CGR 115 is strongly recommended. Course Objectives: Upon successful completion of this course, students will be able to:
- Apply multiple techniques to create animated visual effects using industry standard software. (LG 1)
- Break down video to still images, then edit and convert those images back to video. (LG1)
- Construct and implement effective titling and transitions for video. (LG 1)
- Create aesthetically appropriate artifacts for their design portfolio. (LG 3)
- Perform research on contemporary motion graphics. (LG 5)
- Convert abstract concepts into original design solutions. (LG 2)
- Create story boards to communicate motion graphics to potential clients. (LG 2)
- Assess artifacts created by others. (LG 4)
- Apply the basics of graphic design theory. (LG 2)
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